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Recap: Mobile Gaming with Android and iOS

It was a chilly Thursday night in September, but the audience of Tech in Motion: Silicon Valley kept cozy and warm thanks to the wonderful heaters at The Downtown Brit. Donning their favorite gaming clothing, people came from all over the Bay Area to discuss mobile gaming for Android and iOS.

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Our first speaker of the night was Kejun, senior designer from NVIDIA. There, she works on the SHEILD, a brand new, hand-held, android gaming device that can be used to stream games to and from TVs. She took the topic to heart, “What is the future to mobile gaming?” Her presentation started off as an explanation on her experience with the design process. What worked verses what didn’t work, and what that had meant to her. She went on to explain the features of the SHEILD. Kejun ended her presentation on what she believed to be mobile gaming’s future. No, they will not take over counsel gaming, but she would like to see games be able to stream and cross traditional platforms.

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With the emphasis of positive social impact, Josh, the CEO of Raindrop Games created Arrival: Village Kaiske for iOS. Josh started with a small team of 5, which then downsized to 3 with a handful of come-and-go internships. But he did it, and with no funding, Josh released his strategy game Arrival: Village Kaiske in 2009. He drove home the importance of getting actual play testing done before your game is released. “What may make sense for you might not make sense to another person.”

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It was a great event and we appreciate everyone who came out to listen to our awesome presenters! Don't miss out on Silicon Valley's next event - join the group!